I don't want to go too much into the story of Heavensward because it's such a fantastic experience. There is even some PVP to be had if you want to test your mettle on the battlefields or in an arena-like setting.
Final fantasy xiv pc review Patch#
They have also added Void Ark in the newest patch which I haven't had a chance to play yet but I hear great things about. You get to travel through the inner workings of this behemoth and fight different boss monsters in each zone. If you are a fan of endgame grouping and partying, the game is following the four boss turns that it started in ARR with the amazing holy mech Alexander. It's an interesting mechanic though doing it after a while may be a little boring as you still have the ability to be an endgame crafter or gatherer exclusively without really playing a combat class. They now allow you to create high-end rare items by gathering rare items found only with scripts from items on an ingame timer. At launch it was a little lackluster on what you could create and do but once they added Scripts it added a fresh new layer of work and profit to be made. Since launch there has been changes to the original crafting and gathering. It seems that they put a lot of effort in trying to increase the base skill of the playerbase for new players. The bosses are rather smartly made such as one of the bosses sporting a simpler version of mechanics found in an ARR raid. There is variety and a little bit of difficulty to break up the monotony of grinding and questing or just to do something new with friends. The new dungeons in the game feel really well made as well. While maintaining this buff you gain the ability to shoot a pretty awesome dragon out at enemies to do some AoE damage. One example would be Dragoons, which get a whole new finisher for their combos and a buff to maintain. There are also changes for all the old classes, which get a bit of a refresh. This new playable race features imposing men or petite yet vicious females and is the closest to a Monster Race we have so far in the game. They may not be able to put out the damage that other healers can produce but the buffs the provide can more than make up for it.įolks looking to rock a new race will also likely dig the addition of the new dragonkin called the Au Ra. Able to switch between the healing styles of a White Mage or Scholar, Astrologians excel at adapting to different situations and buffing targets in the group. The guiding star Astrologian is the new healer class.
This steampunk class may seem a little strange when compared with aesthetics involving spears or magic but the Machinist has swag and tons of damage to boot. The Machinist is a gun-wielding class that has some support moves like the Bard and puts out tons of damage to boot. The Dark Knight can handle it's own in any tanking situation and even excels during high magic damage fights. That doesn't mean this hulking beast is bad. The Dark Knight has a small mix of the Warrior's heavy damage-dealing and the Paladin's mitigation but is slightly weaker in both regards. This brings the ranged physical DPS class count up to two as well as tank and healers up to three, providing more options to everyone. Other noteworthy additions include three new jobs: Dark Knight, Machinist and Astrologian. Allowing yourself to fly In a zone is an entire mini-game in itself. To assist in traversing the new lands they have introduced flying mounts into the game. Heavensward introduces multiple new areas from floating islands in the sky and snow-covered mountain zones, all the way to an area exclusively for moogle quests. While it seems like a nice land on the surface, however, there are also some rumblings of deceit simmering just below the surface.
As a refugee, you now must travel to the wonderful world of Ishgard to clear your name and restore order back to the lands while assisting this new country with their own problems. Heavensward starts off fresh from the wounds of betrayal that happened at the end of the ARR story. As a public service announcement, keep in mind that playing Heavensward requires beating ARR's entire story, including all five of the content patches. Do note that this review will have minor spoilers of some of Heavensward's main story and major ones from the very end of A Realm Reborn's main campaign.
Final fantasy xiv pc review full#
With Patch 3.1 just releasing with a fresh addition of extra content, now sounded like the perfect time to finally release a review of the full expansion. Now you may be asking why write a review so long after release? I think for a game of this scale you need to play as much as you can and experience as much of its world before you can sit down and complete an honest review.